EDMONTON EXPO CENTRE, EDMONTON AB

JUNE 19th - 21st 2026

The Foundation: Project Visceral

Project Visceral is a third-person character action game set in the gothic medieval world of Cartheum. Players take on the role of Veyrick, a grieving father who turns to forbidden blood magic in a desperate attempt to avenge the loss of his unborn child. Throughout his quest, Veyrick is drawn into a growing conflict with Nephiil, a monstrous, god-like force whose presence threatens to consume both the world and what remains of Veyrick’s humanity.

The game focuses on fast, skill-driven combat inspired by classic character action titles, while introducing a dynamic ability system that replaces traditional skill trees and weapon swapping. Instead of managing menus or upgrading abilities between encounters, players gain temporary powers directly through combat by defeating specific enemies and absorbing their abilities. These powers immediately alter the player’s combat style, movement, and defensive capabilities, encouraging players to read encounters, prioritize targets, and adapt their strategy in real time.

Project Visceral is designed to deliver a tightly scoped, high-intensity experience that can be completed in a single weekend, emphasizing mastery, replayability, and moment-to-moment flow over long progression systems. Combat is communicated primarily through visual and audio cues rather than traditional HUD elements, creating a more immersive and intuitive gameplay experience that rewards player awareness and skill.

By combining responsive character action gameplay with a diegetic feedback system and a focused narrative about grief, power, and the cost of vengeance, Project Visceral aims to capture the spirit of classic hack-and-slash games while presenting a modern, streamlined approach to the genre.